I'm Noel, a former accountant who became a game designer and producer.
I held multiple financial and tax accounting roles across different firms until I chose, in January 2020, to pursue a career that let me express my creativity. That fall, I began a Master of Science in Game Design at Full Sail University. Three months in, an indie studio affiliated with Full Sail hired me for an internship role, where I helped produce MoiMachi. I graduated in September 2021 with honors, including Valedictorian and the Advanced Achievement Award.
From there, I moved into game and software project management, most recently guiding cross-functional teams through 24 public software releases as a Software Project Manager at Full Sail University, while producing Intern Pursuit: Mars with Cat 5 Studios along the way.
I'm currently based in Japan, building my Japanese proficiency while exploring my next chapter. While this portfolio showcases my game production work, I'm actively pursuing Product/Project Manager and Producer roles across both software and games — so if you're looking for someone who can own a roadmap end to end, and bring both creative and financial judgment to the table, I'd love to connect.